Category:OXO

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English: OXO or Noughts and Crosses is a 1952 video game of tic-tac-toe developed by A S Douglas for the Electronic Delay Storage Automatic Calculator (EDSAC) computer.
OXO (es); OXO (fr); OXO (ru); OXO (ast); OXO (ca); OXO (it); OXO (de); OXO (pt); OXO (be); او ایکس او (fa); OXO (zh); OXO (sr); OXO (ro); OXO (ja); OXO (sv); OXO (sh); OXO (id); OXO (pl); OXO (uk); OXO (la); OXO (ko); OXO (tr); OXO (nl); OXO (fi); OXO (en); OXO (he); OXO (cs); OXO (bar) videojuego de 1952 (es); jeu vidéo de 1952 (fr); videoigra (hr); videoxuegu espublizáu en 1952 (ast); компьютерная игра 1952 года (ru); Computerspiel aus dem Jahr 1952 (de); vídeojogo de 1952 (pt); 1952 video game (en-gb); videospēle (lv); joc video din 1952 (ro); видео-игра (sr); 1952'de geliştirilen dünyanın ilk video oyunu (tr); βιντεοπαιχνίδι του 1952 (el); jogo eletrônico de 1952 (pt-br); 1952 video game (en-ca); datorspel från 1952 (sv); gra komputerowa z 1952 roku symulująca kółko i krzyżyk (pl); відеогра 1952 року (uk); computerspel van Sandy Douglas uit 1952 (nl); videojoc de 1952 (ca); videogioco del 1952 (it); videójáték (hu); 1952 videopeli (fi); 1952 video game: naughts and crosses simulator (en); لعبة فيديو (ar); videohra (cs); Spiel (bar) チクタクツー (ja); Noughts and Crosses (fr); Noughts and Crosses (de); Noughts and Crosses (en); Noughts and Crosses (pl); Noughts and Crosses (cs); Noughts and Crosses (bar)
OXO 
1952 video game: naughts and crosses simulator
Oxo.jpg
Oxo.jpg 
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Instance ofvideo game
Genre
Country of origin
Distribution format
  • delay line memory
PlatformElectronic Delay Storage Automatic Calculator
Publication date
  • 1952
Authority control
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Media in category "OXO"

The following 3 files are in this category, out of 3 total.