File:Howe cauldron kinetic sculpture principle.gif
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Howe_cauldron_kinetic_sculpture_principle.gif (512 × 512 pixels, file size: 649 KB, MIME type: image/gif, looped, 30 frames, 4.5 s)
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Structured data
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Summary[edit]
DescriptionHowe cauldron kinetic sculpture principle.gif |
English: A simplified version of Anthony Howe's kinetic sculpture for the 2016 Rio de Janeiro Summer Olympics cauldron, colour-coded to show its working principle, rendered in POV-Ray. |
Source | Own work |
Author | Cmglee |
POV-Ray source code[edit]
Howe_cauldron_kinetic_sculpture_principle.pov | Howe_cauldron_kinetic_sculpture_principle.ini |
---|---|
<source lang="syntaxhighlight" style="height:20em;overflow:scroll;">
difference { union { cone { <0,0,0> 8 <0,140,0> 2 } cylinder { <0,160,1> <0,160,-1> 20 } sphere { <0,100,0> 6 } sphere { <0, 50,0> 10 } } union { sphere { <0,100,5> 5 } sphere { <0, 50,8> 8 } } }
union { object { ARM pigment { rgb <1 ,0.2,0.2> } } object { ARM rotate < 90,0,0> pigment { rgb <0 ,0.5,1 > } } object { ARM rotate <180,0,0> pigment { rgb <0 ,1 ,0 > } } object { ARM rotate <270,0,0> pigment { rgb <1 ,0.8,0 > } } cylinder { <25,0,0> <-25,0,0> 10 pigment { rgb <0.5,0.5,1 > } } } union { #local i = 0; #while (i < 24) object { ARMS rotate <(30*i-22.5*clock)/2,0,0> translate <0,200,0> rotate <0,0,15*i> pigment { rgb <0.8,0.8,0.8> } } #local i = i + 1; #end translate <-80,-70,0> } camera { right x * image_width / image_height location <420,420,420> look_at <0,0,0> } light_source { <0,1,0> color 2 parallel } light_source { <1e3,1e3,1e3> color 1 } </syntaxhighlight> |
Antialias=On
Antialias_Threshold=0.1
Antialias_Depth=2
Input_File_Name="Howe_cauldron_knietic_sculpture_principle.pov"
Initial_Frame=0
Initial_Clock=0
Final_Frame=31
Final_Clock=31
Cyclic_Animation=off
Pause_when_Done=off
Debug_File=on
|
Licensing[edit]
I, the copyright holder of this work, hereby publish it under the following licenses:
This file is licensed under the Creative Commons Attribution-Share Alike 4.0 International license.
- You are free:
- to share – to copy, distribute and transmit the work
- to remix – to adapt the work
- Under the following conditions:
- attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled GNU Free Documentation License.http://www.gnu.org/copyleft/fdl.htmlGFDLGNU Free Documentation Licensetruetrue |
You may select the license of your choice.
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 19:42, 25 August 2016 | 512 × 512 (649 KB) | Cmglee (talk | contribs) | Fix angle between segments, change viewpoint to more clearly show middle and reduce number of segments for clarity. | |
16:34, 24 August 2016 | 512 × 512 (720 KB) | Cmglee (talk | contribs) | {{Information |Description ={{en|1=A simplified version of Anthony Howe's kinetic sculpture for the 2016 Rio de Janeiro Summer Olympics cauldron, colour-coded to show its working principle, rendered in POV-Ray.}} |Source ={{own}} |Author... |
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File usage on Commons
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- File:Howe cauldron knietic sculpture principle.gif (file redirect)
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