File:Bumpmapping-ParallaxOcclusionMapping.MaxDZ8.png

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Original file(700 × 700 pixels, file size: 394 KB, MIME type: image/png)

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Summary

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Description A shot from an especially crafted application, shading a single quad with parallax occlusion mapping, the more advanced parallax mapping technique up to date. This shot features the same amount of tracing steps as the steep parallax mapping one.

Skybox by Sock (http://www.planetquake.com/simland).
Date
Source Own work
Author MaxDZ8, see english wiki.
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(Reusing this file)
Do whatever you want with it.
Other versions Additional files in the form of Bumpmapping-<technique>[-steepAngle].MaxDZ8.png

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Public domain I, the copyright holder of this work, release this work into the public domain. This applies worldwide.
In some countries this may not be legally possible; if so:
I grant anyone the right to use this work for any purpose, without any conditions, unless such conditions are required by law.

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Date/TimeThumbnailDimensionsUserComment
current11:32, 1 August 2006Thumbnail for version as of 11:32, 1 August 2006700 × 700 (394 KB)MaxDZ8 (talk | contribs){{Information |Description=A shot from an especially crafted application, shading a single quad with parallax occlusion mapping, the more advanced parallax mapping technique up to date. This shot features the same amount of tracing steps as the steep para

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