File:Fachwerk-textur.gif

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Fachwerk-textur.gif(512 × 512 pixels, file size: 623 KB, MIME type: image/gif, looped, 7 frames, 2.1 s)

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Description
Deutsch: Animation, die das Erstellen einer Fachwerkstextur in 7 Schritten zeigt.
  • Bild:
    • 1 Die editierte Ausgangstextur (aus verschiedenen Mauern)
    • 2 Hinzufügung von Dreck (auch aufgrund einer anderen Textur)
    • 3 Hinzufügung des angepassten Holzrahmen aus einzelnen Brettern.
    • 4 Grüner Schmutz in den Ecken.
    • 5 Unregelmäßigkeiten am Holz.
    • 6 Schatten.
    • 7 Hinzufügung von Nägeln.
English: The creation process of a texture wich is a framework, carcass in 7 steps.
  • Image:
    • 1 The edited base texture (made of miscellaneous walls)
    • 2 Addition of dirt (based also on another texture)
    • 3 Addition of fitting wood frame made of individual planks.
    • 4 Green dirt in the corners.
    • 5 Irregularities at the wood.
    • 6 Shadows.
    • 7 Addition of nails.
Date
Source Own work
Author Tobias Rütten, Metoc
Permission
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I, the copyright holder of this work, hereby publish it under the following license:
w:en:Creative Commons
attribution share alike
This file is licensed under the Creative Commons Attribution-Share Alike 2.5 Generic license.
You are free:
  • to share – to copy, distribute and transmit the work
  • to remix – to adapt the work
Under the following conditions:
  • attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
  • share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.

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Date/TimeThumbnailDimensionsUserComment
current19:57, 7 April 2006Thumbnail for version as of 19:57, 7 April 2006512 × 512 (623 KB)Metoc~commonswiki (talk | contribs){{Information| |Description={{de}} Animation, die das erstellen einer Fachwerkstextur zeigt in 7 Schritten. *Bild: **1 Die editierte Ausgangstextur (aus verschiednen Mauern) **2 Hinzufügung von Dreck (auch aufgrund einer anderen Textur) **3 Hinzufügung

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