File:MAZE 30x20 Prim.ogv
MAZE_30x20_Prim.ogv (Ogg Theora video file, length 1 min 0 s, 732 × 492 pixels, 154 kbps, file size: 1.1 MB)
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Summary
[edit]DescriptionMAZE 30x20 Prim.ogv |
English: The generation of a maze using a randomized Prim's algorithm. This maze is 30x20 in size. |
Date | |
Source | Own work |
Author | Purpy Pupple |
Other versions |
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Source code
[edit]#include <iostream>
#include <queue>
#include <random>
#include <utility>
#include <vector>
#include <cstdio>
using namespace std;
const int xsize = 20;
const int ysize = 30;
int main() {
random_device rd;
mt19937 en(rd());
uniform_real_distribution<double> uni(0,1);
vector<int> v(xsize*ysize, 0);
vector<int> w(xsize*ysize*2, 1);
vector<vector<pair<double, pair<int, int>>>> e(xsize*ysize);
for(int i=0; i<xsize; i++) {
for(int j=0; j<ysize; j++) {
int k = i*ysize + j;
if(i>0) e[k].push_back(make_pair(uni(en), make_pair(k, (i-1)*ysize + j)));
if(j>0) e[k].push_back(make_pair(uni(en), make_pair(k, i*ysize + (j-1))));
if(i<xsize-1) e[k].push_back(make_pair(uni(en), make_pair(k, (i+1)*ysize + j)));
if(j<ysize-1) e[k].push_back(make_pair(uni(en), make_pair(k, i*ysize + (j+1))));
}
}
priority_queue <pair<double, pair<int, int>>> frontier;
int x = 0, y = 0;
v[x*ysize + y] = 1;
for(auto k : e[0]) {
frontier.push(k);
}
while(!frontier.empty()) {
auto z = frontier.top();
frontier.pop();
int a = z.second.first;
int b = z.second.second;
if(v[b]) continue;
v[b] = 2;
int aa = min(a,b);
int bb = max(a,b);
if(bb-aa == 1) {
w[2*aa] = 0;
} else {
w[2*aa+1] = 0;
}
for(auto k : e[b]) {
if(!v[k.second.second]) {
frontier.push(k);
}
}
// print the thing lol
for(int j=0; j<2*ysize+1; j++) {
cout << "1 ";
}
for(int i=0; i<xsize; i++) {
cout << endl << "1 ";
for(int j=0; j<ysize; j++) {
cout << "102"[v[i*ysize + j]] << " " << "01"[w[2*(i*ysize + j)]] << " ";
}
cout << endl << "1 ";
for(int j=0; j<ysize; j++) {
cout << "01"[w[2*(i*ysize + j)+1]] << " 1 ";
}
}
cout << endl;
v[b] = 1;
}
}
Licensing
[edit]![w:en:Creative Commons](https://upload.wikimedia.org/wikipedia/commons/thumb/7/79/CC_some_rights_reserved.svg/90px-CC_some_rights_reserved.svg.png)
![attribution](https://upload.wikimedia.org/wikipedia/commons/thumb/1/11/Cc-by_new_white.svg/24px-Cc-by_new_white.svg.png)
![share alike](https://upload.wikimedia.org/wikipedia/commons/thumb/d/df/Cc-sa_white.svg/24px-Cc-sa_white.svg.png)
- You are free:
- to share – to copy, distribute and transmit the work
- to remix – to adapt the work
- Under the following conditions:
- attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.
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Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled GNU Free Documentation License.http://www.gnu.org/copyleft/fdl.htmlGFDLGNU Free Documentation Licensetruetrue |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 22:13, 11 June 2015 | 1 min 0 s, 732 × 492 (1.1 MB) | Dllu (talk | contribs) | Fixes a bug that caused it to be not actually Prim's algorithm. | |
01:46, 6 February 2011 | 1 min 1 s, 732 × 492 (563 KB) | Dllu (talk | contribs) | {{Information |Description ={{en|1=The generation of a maze using a randomized Prim's algorithm. This maze is 30x20 in size. The C++ source code used to create this can be seen at w:User:Purpy Pupple/Maze.}} |Source |
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