File:Wa-Tor-Simulation 20221116 1125p20.webm
Original file (WebM audio/video file, VP9, length 2 min 31 s, 2,000 × 1,125 pixels, 42.47 Mbps overall, file size: 763.05 MB)
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Summary
[edit]DescriptionWa-Tor-Simulation 20221116 1125p20.webm |
Deutsch: Dieses Video zeigt ein Wa-Tor-Beispiel, eine Jäger-Gejagte-Simulation (Jäger: Haie; Gejagte bzw. Beute: Fische). Hierbei werden Fische von Haien gejagt. Sie werden durch farbige Bildpunkte symbolisiert. Fische sind grün dargestellt, der Ozean schwarz, "gesunde" (genährte) Haie rot, "Standard-"Haie grau und verhungernde Haie weiß. Typischerweise regulieren Räuber und Beute sich jeweils selbst. Wenn also ein Übermaß an Haien vorherrscht, so gibt es bald weniger Fische. Bei weniger Fischen sterben Jäger weg. Weniger Jäger erlauben eine sich erholende Population von Fischen. Erstellt wurde die Simulation mit Visions of Chaos 99.9. Dieses Video zeigt einen Graphen mit dem Anteil von Haien und Fischen.
English: This video shows a Wa-Tor example, a hunter-hunted simulation (hunter: sharks; hunted or prey: fish). Here, fish are hunted by sharks. They are symbolized by colored pixels. Fish are shown in green, the ocean in black, "healthy" (fed) sharks in red, "standard" sharks in gray, and starving sharks in white. Typically, predator and prey each self-regulate. Thus, if there is an abundance of sharks, there will soon be fewer fish. With fewer fish, hunters die off. Fewer hunters allow for a recovering population of fish. The simulation was created with Visions of Chaos 99.9. This video shows a graph with the proportion of sharks and fish. |
Date | |
Source | Own work |
Author | PantheraLeo1359531 |
Settings:
- Mode → Agent-Based-Modelling → 2D → 2D Wa-Tor
- 80 % initial fish population
- 30 % initial world filled
- Fish breed age: 3
- Shark breed age: 10
- Shark starve time: 12
- Cell size: 10
- Zoom algorithm: Nearest
- Fish move randomly: Yes
- Sharks move randomly: Yes
- Color fish genes: No
- Diagonal neighbors: No
- Graph populations: Yes
- Show fish: Yes
- Show sharks: Yes
- Create movie frames: Yes
- Fish color: 0/255/0 (RGB)
- Healthy shark color: 255/0/0 (RGB)
- Normal shark color: 192/192/192 (RGB)
- Starving shark color: 255/255/255 (RGB)
- Ocean color: 0/0/0 (RGB)
Licensing
[edit]This file is made available under the Creative Commons CC0 1.0 Universal Public Domain Dedication. | |
The person who associated a work with this deed has dedicated the work to the public domain by waiving all of their rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law. You can copy, modify, distribute and perform the work, even for commercial purposes, all without asking permission.
http://creativecommons.org/publicdomain/zero/1.0/deed.enCC0Creative Commons Zero, Public Domain Dedicationfalsefalse |
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 17:15, 16 November 2022 | 2 min 31 s, 2,000 × 1,125 (763.05 MB) | PantheraLeo1359531 (talk | contribs) | c:User:Rillke/bigChunkedUpload.js: =={{int:filedesc}}== {{Information |description={{de|1=Dieses Video zeigt ein Wa-Tor-Beispiel, eine Jäger-Gejagte-Simulation (Jäger: Haie; Gejagte bzw. Beute: Fische). Hierbei werden Fische von Haien gejagt. Sie werden durch farbige Bildpunkte symbolisiert. Fische sind grün dargestellt, der Ozean schwarz, "gesunde" (genährte) Haie rot, "Standard-"Haie grau und verhungernde Haie weiß. Typischerweise regulieren Räuber und Beute sich jeweils selbst. Wenn al... |
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